Their Finest Hour | |
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Developer(s) | LucasFilm Games |
Publisher(s) | LucasFilm Games |
Designer(s) | Lawrence Holland |
Platform(s) | Amiga, Atari ST, DOS |
Release date(s) | 1989 |
Genre(s) | Flight simulation |
Mode(s) | Single-player |
Their Finest Hour is a World War II air-combat flight simulation video game, released in October 1989[1] by LucasFilm Games.
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This video game was the second of a trilogy of World War II titles by LucasFilm Games, the others being "Battlehawks 1942" (1988) and "Secret Weapons of the Luftwaffe" (1991). The simulation was a recreation of the tactical and strategic considerations of the Royal Air Force and German Luftwaffe during the Battle Of Britain (prelude to the aborted/postponed Operation Seelowe/Sealion) from July to September 1940.
The game was released with a 192-page manual, that provided a detailed historical overview of the battle and pilots' perspectives, both RAF and Luftwaffe. The game pioneered gameplay elements featured in later Lucasfilm releases, such as a mission builder and combat film recorder, the ability to man all the crew positions in a bomber, and a Campaign mode where the historical outcome is decided by the success or failure of the missions flown by the player.
The game was reviewed in 1990 in Dragon #153 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars.[2]